“If you don’t have a good story, you don’t have anything.” — @enkhouse #transmedia #storytelling #techforum11 /via @caitlinpress
“If you don’t have a good story, you don’t have anything.” — @enkhouse #transmedia #storytelling #techforum11 /via @caitlinpress
Great diagram from @StitchMedia! http://bit.ly/transmediacircles #transmedia // Yes! THIS is what I’ve been attempting to describe :)
The Smithsonian and MIT launch new mystery Alternate Reality Game geared to 11-14yos: “Vanished” http://www.argn.com/2011/03/the_smithsonian_and_mit_helps_your_kids_get_vanished /via @ARGN #ARGs
Hoax or Transmedia? The Ethics of Pervasive Fiction – @Andrhia‘s great SXSW panel, audio: http://schedule.sxsw.com/events/event_IAP5713
Back in “the day” (mere years ago), there were these things called “ARGs”. I remember them: amazing experiences that involved their audience, told stories, had puzzles and games that were fun and made sense in their contexts. Now what was once just a single story told across multiple platforms has evolved into “transmedia”
Read the full article...A great video of @AdrianHon‘s SXSW talk about ‘Putting the Game back into ARGs’ http://vimeo.com/21268546
Play video... |
Become part of the conversation! The TAG site/forums are now live! http://transmediaartists.com /via @transmediaguild #transmedia #args
The Risks and Rewards of #Transmedia Fiction and Alternate Reality Games http://publishingperspectives.com/2011/03/transmedia-and-alternate-reality-game-marketing #ARGs /via @JohnTintera
A lo fi approach to storytelling: pages of “Holy Crap” posted around NYC each w/location of next page http://www.psfk.com/2011/03/a-lo-fi-approach-to-storytelling.html
What ARG Makers Can Learn from UI Designers | Workbook Project http://workbookproject.com/culturehacker/2011/03/17/sxsw-what-arg-makers-can-learn-from-ui-designers #transmedia #antitransmedia #sxsw /via @addlepated
Building the world in which an alternate reality game or transmedia experience can play out successfully is like planning and directing a single-shot film. What we can learn from the single shot film “Russian Ark” and apply to ARGs and transmedia experiences.
Read the full article...Augmented Reality May Be the iPad 2’s Secret Killer App http://www.fastcompany.com/1738956/augmented-reality-possibly-the-ipad-2s-secret-killer-app // physically explore virtual worlds? Potential!
Unique art, but a great opportunity to tell a story or even create an ARG http://laughingsquid.com/mysterious-tiny-doors-appearing-around-san-francisco /via @rowan72 // agreed!
Take heed, writers: @ChuckWendig bluntly reveals the “Lies Writers Tell” http://terribleminds.com/ramble/2011/03/08/lies-writers-tell /via @mjandersen #storytelling