Fourth and final interview in the Halo Tales grassroots storytelling series — A Fistful of Arrows, with Levi Hoffmeier. Levi shares his process for creation of the comic, and his passion for art, and of course for Halo.
Read the full article...Fourth and final interview in the Halo Tales grassroots storytelling series — A Fistful of Arrows, with Levi Hoffmeier. Levi shares his process for creation of the comic, and his passion for art, and of course for Halo.
Read the full article...Article number three in a Halo series focused on grassroots and fanfic storytellers is a Q&A with Jared Pelletier, the creator of the Halo film “Faith”, plus the official trailer.
Read the full article...Article number two in a series focused on grassroots and fanfic storytellers. In this article we hear from Mike Morgan, aka Dagoonite, a fan who executed the narrative-heavy ARG “Bzzt!”, all by himself.
Read the full article...First article in a series focused on grassroots and fanfic storytellers. In this article we hear from writer/director Peter Cooper, who is undertaking the creation of the Halo inspired live action film Operation Chastity.
Read the full article...Introduction to a series on the Halo universe and its thriving environment of fan and grassroots storytellers. Articles to follow are interviews with community members and Halo fans who have overseen the creation and execution of various Halo-themed story projects.
Read the full article...Storytelling Without Bounds | Slideshare by @LanceWeiler http://slidesha.re/ozMR1a #transmedia #storytelling
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Why #transmedia is like a walk in Patagonia / @FrankRose – great response re practitioners from @MikeMonello http://www.deepmediaonline.com/deepmedia/2011/08/why-transmedia-is-like-a-walk-in-patagonia.html

A look back at a point in my childhood that began my love for creative, interactive storytelling. How a period of playing imaginative, paper-based adventures with my best friend – hand-drawn mazes and maps we made for each other to explore and from which to escape – paved the way to what I’ve come today to know as ‘alternate reality gaming’.
Read the full article...What’s a “story”? | Scientific American http://blogs.scientificamerican.com/a-blog-around-the-clock/2011/07/13/telling-science-stories-wait-whats-a-story/ // applicable to ‘storyworld’ vs ‘story’ in #transmedia #storytelling
Unified Republic of Stars – collaborative sci-fi #storytelling universe, writing and art http://unifiedrepublicofstars.com @republicofstars
“Build a world larger than your characters” ~ @mikemonello #stx1
Balance btwn giving user enough content to feel engaged (freedom to explore) vs control of presentation (ability to tell a story) #stx1
This should be a given for any game attempting a story:http://i.imgur.com/yPHOu.png /via @goodgaming
Excellent post:The Uncanny Valley of #Transmedia #Storytelling http://tea4twoentertainment.tumblr.com/post/6520633671/the-uncanny-valley-of-transmedia-storytelling /via @tomliljeholm
Dream:scape is not a game– it’s an immersive interactive experience, an explorable novel. http://www.appolicious.com/games/articles/8345-iphone-app-video-review-dream-scape?utm_medium=twitter&utm_term=iphone&utm_source=twitterfeed /via @appolicious