4D Fiction

Exploring the many dimensions of creative storytelling...

Browsing Posts in Creative Process

@4DFiction:

Can #Transmedia Poison An Established Franchise? | GameInformer http://bit.ly/h73xO5 /via @scott_walker

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@4DFiction:

#Halo franchise prompts high production fan-film undertaking “Operation Chastity” http://bit.ly/d4Y99u @OpChastity /via @SixOkay

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#Transmedia Talk Podcast Ep 6 http://bit.ly/cv1qgI w/ Tommy Pallotta on Collapsus and Catfish /via @workbook

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@4DFiction:

via @thebruce0: Starting to get depressed at the overuse of “transmedia” to describe any IP or franchise that spans more than one medium :(

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@4DFiction:

“Interact with a character to become a character – fan interaction becomes canon narrative” /via @mikemonello http://bit.ly/9aKsAc

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@4DFiction:

More on #Halo franchise potential for #storytelling and #transmedia | Businessweek http://bit.ly/aYovg3

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At ARGFest 2010, the Artifact Creation 101 workshop gave a hands-on experience creating memorable and relevant story items, “artifacts”. There is great benefit to expanding a story into the real world for the audience through physical props and artifacts.

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@4DFiction:

Characterization for #Transmedia | Deus Ex Machinatio http://bit.ly/a06Lqd /via @andrhia

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@4DFiction:

Just Another World: The World to End All Worlds | On #storytelling and worldbuilding http://bit.ly/d0lOfG

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@4DFiction:

#Geocaching Evolution – The Themed Multi-Cache http://bit.ly/cRUmbc /via @GoGeocaching #storytelling

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@4DFiction:

New! #Transmedia Talk podcast episode 1 – check it out: http://bit.ly/b8yAuD #args

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@4DFiction:

via @arg_deaddrop: In the LA area tomorow afternoon and fancy following a serial killer’s trail? http://bit.ly/bWKUtA #dexter #args

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The “Rule of Thirds” dates back as far as the 18th century, defined as a guideline to help artists compose esthetically pleasing art, composed in such a way as to best keep the eye flowing naturally from one point of interest to another. It’s also applicable as a guideline for effective storytelling.

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It’s a living, breathing representative of the creator’s vision w/fans’ participation in the storyworld ~@SpaceTruffles http://bit.ly/9kDSWn

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Tupperware. In the woods. Who wouldn’t want to find that? Well if you do, you’re probably a geocacher, or else you’d make a good one. What’s great about geocaching is its flexibility to be used as a story-telling tool, incorporating real-world tasks and rewarding players.

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