4D Fiction

Exploring the many dimensions of creative storytelling...

Browsing Posts published in November, 2011

@4DFiction:

Great recap of recent conferences including @StoryWorldConf from @Porter_Anderson, Writing on the Ether http://janefriedman.com/2011/11/03/writing-on-the-ether-10/ #swc11

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@4DFiction:

Creating a Taxonomy of Environment Narrative for Video Game Design, by Will Owen http://www.albinowalrus.com/?p=143 #storytelling /via @christydena

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@4DFiction:

“@geoffreylong: Narr. design isn’t just writing the dialogue/plot, it’s the architecture of how the story is told.” @floerianthebard #swc11

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@4DFiction:
@4DFiction:

“There are a million different ways of telling you a story, including letting you be part of the story” @yoms #swc11

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@4DFiction:

“@milesmaker: Disney wanted Pirates to be a love story not a pirate movie. The power of Depp’s character took it over” @sparrowhall #swc11

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@4DFiction:

“The cemetery of forgotten media http://yfrog.com/hs5lotxj” @toenolla #occupytransmedia #swc11

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@4DFiction:

“#transmedia is about opening up narrative spaces. Build detailed characters that intrigue. Best takeaway from #swc11 ” @airhartmedia

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@4DFiction:

“Five E’s of experience design: entice, enter, engage, emotion, extend. @sioflynn (So true of all transmedia)” @Floerianthebard #swc11

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@4DFiction:

“@sioflynn: native versus marketing #transmedia : latter built around a brand but not necessarily a story” @blerime #swc11

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@4DFiction:

Let the planning process begin! The ARGFest-o-Con 2012 Request for Proposal is up – http://2012.argfestocon.com/archives/argfest-o-con-2012-request-for-proposal-location /via @ARGFest #ARGs

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@4DFiction:

‘Less “me.” More “we.”‘ @jchutchins #swc11 #wisdom

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